Hitpoint
From Krakiipedia, the unofficial free GemStone IV encyclopedia.
(Redirected from HP)
A character's hitpoint value is a number which represents how much damage the character can receive before dying. There are certain critical hits that will kill a character regardless of what this value is.
A character's maximum hitpoint value is based on their constitution and their race. For example, a dark elf has a maximum hitpoint value of 120. A dark elf character with a constitution bonus of +15 would have a maximum hitpoint value of 135.
The Combat Toughness combat maneuver can also increase hitpoints for warriors, rogues, monks, and paladins by 15, 25, or 35 hitpoints depending on rank.
| Aelotoi | Burghal Gnome | Dark Elf | Dwarf | Elf | Erithian | Forest Gnome | Giantman | Half-Elf | Half- Krolvin | Halfling | Human | Sylvan- kind |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 120 (145) | 90 (125) | 120 (140) | 140 (180) | 130 (155) | 120 (155) | 100 (135) | 200 (235) | 135 (160) | 165 (200) | 100 (135) | 150 (175) | 130 (155) |
