Enchanting Projects and Tempers (saved post)
From Krakiipedia, the unofficial free GemStone IV encyclopedia.
Category: Wizards Topic: Enchanting Message number: 3399 Author: GS4-NAOS Date: 7/17/2006 4:19:01 PM Subject: Enchanting Projects and Tempers
<< Currently there are instances where fewer tempers and enchants are required than should be, based on the enchant being attempted. For example, +12 is considered 3x, however it currently only requires 2 tempers and enchants. This will be changing in the near future, but not until some changes are made to the way Forging of high quality weapons is handled. The definition in the table above is what will become the standard. >>
Quoted above is an except from the current Enchanting documentation located at http://www.play.net/gs4/info/enchant_notes.asp which will be removed when the document is updated in the near future.
Since the Forging system has long since moved away from providing a +1-3 AS bonus to forged weapons in favor of AvD and Damage Factor bonuses, this feature of the Enchanting system no longer serves any purpose.
Weapons and Armors will now temper as enchanting projects of one level greater than their bonus indicates as per the table provided in the Enchanting document, which I've recreated below for convenience.
| Bonus Range | Enchant Level | Tempered As |
|---|---|---|
| +1 to +5 | 1x | 2x |
| +6 to +10 | 2x | 3x |
| +11 to +15 | 3x | 4x |
| +16 to +20 | 4x | 5x |
| +21 to +25 | 5x | 6x |
| +26 to +30 | 6x | 7x |
| +31 to +35 | 7x | N/A |
| +36 to +40 | 8x | N/A |
| +41 to +45 | 9x | N/A |
| +46 to +50 | 10x | N/A |
What does this mean for tempering and enchanting projects? As an example, an imflass weapon would have tempered as a 3x project under the old system, but will now properly temper as a 4x project. Any enchanting project whose resulting bonus is greater than +20 will now be properly considered a major enchanting project, where the previous threshold for major projects was +22.
-- Naos
